Rules

Credit to Stephanie812 on the Sims 3 for the idea

""""""This challenge is based off of different Disney movies because, admit it, everyone loves the classics! Pinstar’s rules for the normal ten generation legacy apply—although some vary. I hope you’ll “be our guest” and let this let “supercalifragilisticexpialidocious” challenge become “part of your world”.  

Generation 1: Cinderella: Forced to clean and cook for your evil stepsisters and mother, you never knew life had such great experiences. 
Founders always have humble beginnings and what better way to kick off this challenge than the story of Cinderella?! 
• Must have “Neat” trait 
• Must make all of the beds in the morning and cook all of the meals 
• Must live with two ugly stepsisters and an evil stepmom 
o Stepsisters must have: mean spirited, snob, and schmoozer as traits 
o Stepmom must have: evil, mean spirited, and snob traits 
• Move out of the house once you find your “Prince Charming” 
• Get married and have kids 
NOTE: For storytellers, you can choose to have a ball and follow the lines of the movie if you want! 



Generation 2: Mulan: “Could it be, that if I were truly to be myself, I would break my family’s heart…” 
Your family always expected great things from you but you found yourself having other interests. 
• Must have an entirely different LTW than all of the other family members 
• Must reach the top of that career choice 
• Become enemies with your parents but befriend them by the end of the generation (or before they die, whichever comes first) 
• Marry, have kids 


Generation 3:Snow White: “Mirror, mirror on the wall, who is the fairest of them all?” 
You are beautiful and many found your beauty to be infuriating. Better watch your back! 
• Have at least 10 enemies 
• Must have the “good” trait 
• Have ONLY 7 friends (or dwarves, if you catch my drift) 
• Experience your untimely death at the hands of someone who hates you 
• Have your “prince charming” raise you from the dead (in the Sims 3, this now means that you are a playable ghost sim)
• Have children—this HAS to come before you are raised from the dead 



Generation 4: Pocahontas"You think I'm an ignorant savage, you've been so many places, I guess it must be so. Still I cannot see, if the savage one is me, how can there be so much that you don't know?" 
Two different worlds and one heart beating for the same thing. Love. Can your differences bring you together or tear you apart? 

-Fall in love with a "different" kind of sim! I.E. Berry sim, Vampire, ect. (depending on mods, I suppose simbots are optional as well! But not recommended because they will most likely mess up your game.) 
-Marry that "different" kind of sim. 
-Have your wedding be either a big party or private--depending on how your parents feel about it. 
-Have kids, the whole shebang 



Generation 5: The Little Mermaid: “Wish I could be part of your world…” 
You were teased for being different. It was unnatural. Still, some find beauty within and when you found the love of your life, you were willing to do anything in order to become human again. 
• Heir/Heiress must be a "different" sim 
• Fall in love while in your different life state. 
• Must be transformed to be human again, if possible. 
• Get married have children 



Generation 6: Aladdin: “I can’t go back to where I used to be…” 
Your parents concealed you from the world, in fear that you would be made fun of or thought of differently because your mother (or father) was previously different. The only way to fix this was if you agreed to marry a stranger—your parents thought it would save you the heart break later. 
• You CANNOT have any friends at school—or you can be homeschooled 
• You aren’t allowed to leave the house, unless it is for school 
• Frequently sneak out after dark—don’t get caught 
o Meet your future lover on one of your rebellious sneak outs 
• Have parents arrange your marriage to a stranger 
• Leave the stranger at the altar and find your “street rat” 
o Lover MUST be in the criminal career (“Prince Ali” was a thief remember?” 
• Get married to lover, have children 



Generation 7: Lion King: “Oh I just can’t wait to be King!” 
Let’s face it; you are filthy, stinking rich! The world is at your fingertips—or so your Dad has told you. You can have anything you want! 
• Be super popular 
• Make one enemy (every Simba needs a Scar, no?) 
• Have heir/heiress from Gen. 6 die (in the typical one-parent-is-always-dead Disney style) 
• Leave everything behind and live humbly away from your riches 
• Move back into your original house 
• Get married have kids 



Generation 8: Beauty and the Beast: “New and a bit alarming. Who’d have ever thought that this could be? True that he’s no Prince Charming, but there’s something in him that I simply didn’t see.” 
Despite your mother’s, or father’s, crazy ways, you were more of the quiet type. You longed for the romance of your ancestors—the type that only seemed to belong in books. 
• Must have “Bookworm” trait 
• Mother or Father goes to jail 
o For storytellers: this is where the heir/ess would meet “the beast”. Creative control takes over from here! 
• Heir/ess gets kidnapped and brought to live in a creepy old mansion 
• Heir/ess falls in love with the “beast”—a Werewolf
The beast must be transformed back into a human. 
• Get married have children.


Generation 9: Sleeping Beauty Suggested by OrangePlumbob: "The princess shall indeed grow in grace and beauty, beloved by all who know her. But... before the sun sets on her 16th birthday, she shall prick her finger, on the spindle of a spinning wheel - AND DIE! "
You are beautiful and many found your beauty to be infuriating. Better watch your back! 
• Must be sent away - move if you don't have generations, send to prep school for both child and teen if you do. Storytellers can use this time to pose this heir in a preppy type of school lot. 
• Must have the “good” trait 
• Have ONLY 3 friends (or fairies) 
• Experience your untimely death at the hands of someone who hates you 
• Have your “prince charming” raise you from the dead (in the Sims 3, this now means that you are a playable ghost sim) 
• Have children—this HAS to come before you are raised from the dead 
NOTE: Thank you sooo much to R_Ravenclaw for the idea! It fits so well! 

  • Take a vacation with your family-and creative control takes over from here.




Generation 10: Tarzan: "This bond between us can't be broken, I will be here, don't you cry."
Growing up in a family that was completely different from you has always affected the way you think about them. You know this isn't your home. How will you get back to where you belong?

  • Must be with a family who are all the same kind of sim, but different from the heir.
  • Have only two friends, one of them from within your family. (Terk and Tantor)
  • Have only one of your adopted parents care for you, while the other ignores you.
  • Creative control takes over from here! Have your Tarzan meet your Jane somehow, somewhere. (Maybe with Clayton, too?)
  • Must not have kids. How you do this is up to you.

NOTICE: I will be bending some of the rules for the sake of the story. not too many rules, just some.

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